
Disco Disaster
A downloadable game
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Disco Disaster was originally built in about a week as a assessment piece for my programming course. It started out as just a procedurally generated grid of cubes that cycled through colours as you step on them and a rudimentary menu on the side of the screen allowing you to change the width and height of the grid.
Since then I have done a number of small updates including a menu system, predefined easy medium and hard modes with their own grid sizes and time limits as well as music, a new character and some animations.
Disco Disaster is a simple yet fun game, all you need to do is match the coloured blocks without falling off in the time limit provided.
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Click download now to get access to the following files:
DiscoDisaster.zip 704 MB
Comments
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Played your game and it was pretty good. Looks kind of like Q*Bert. I would recommend fixing the lighting so that the white rim doesn't show on the tiles as that was very distracting.
Maybe you could even create a timed mode where you have a certain amount of time to complete the level?
Could also have different tile types , maybe some trap tiles that take time away from the player or something.
Anyway Great Concept , Lots of Potential, Keep up the great work!
Thanks heaps for the feedback
Was not orrigonaly planing to continue to develop this one but you have given me some cool ideas so I might continue to work on it a bit more when I have some time.
Thanks